<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
<head>
<META http-equiv="Content-Type" content="text/html; charset=UTF-8">
<link rel="stylesheet" href="../../../../../style.css" type="text/css" media="screen">
<link rel="stylesheet" href="../../../../../print.css" type="text/css" media="print">
<meta content="QuadTree,org.papervision3d.core.render.data.QuadTree,clip,maxLevel,add,getOverlaps,getRoot,list,remove,render" name="keywords">
<title>org.papervision3d.core.render.data.QuadTree</title>
</head>
<body>
<script type="text/javascript" language="javascript" src="../../../../../asdoc.js"></script><script type="text/javascript" language="javascript" src="../../../../../cookies.js"></script><script type="text/javascript" language="javascript">
<!--
				asdocTitle = 'QuadTree - API Documentation';
				var baseRef = '../../../../../';
				window.onload = configPage;
			--></script>
<table style="display:none" id="titleTable" cellspacing="0" cellpadding="0" class="titleTable">
<tr>
<td align="left" class="titleTableTitle">Papervision3D 2.1 日本語 リファレンスガイド</td><td align="right" class="titleTableTopNav"><a onclick="loadClassListFrame('../../../../../all-classes.html')" href="../../../../../package-summary.html">All&nbsp;Packages</a>&nbsp;|&nbsp;<a onclick="loadClassListFrame('../../../../../all-classes.html')" href="../../../../../class-summary.html">All&nbsp;Classes</a>&nbsp;|&nbsp;<a onclick="loadClassListFrame('../../../../../index-list.html')" href="../../../../../all-index-A.html">Index</a>&nbsp;|&nbsp;<a href="../../../../../index.html?org/papervision3d/core/render/data/QuadTree.html&amp;org/papervision3d/core/render/data/class-list.html" id="framesLink1">Frames</a><a onclick="parent.location=document.location" href="" style="display:none" id="noFramesLink1">No&nbsp;Frames</a></td><td rowspan="3" align="right" class="titleTableLogo"><img alt="Adobe Logo" title="Adobe Logo" class="logoImage" src="../../../../../images/logo.jpg"></td>
</tr>
<tr class="titleTableRow2">
<td align="left" id="subTitle" class="titleTableSubTitle">Class&nbsp;QuadTree</td><td align="right" id="subNav" class="titleTableSubNav"><a href="#propertySummary">Properties</a>&nbsp;| <a href="#methodSummary">Methods</a></td>
</tr>
<tr class="titleTableRow3">
<td colspan="2">&nbsp;</td>
</tr>
</table>
<script type="text/javascript" language="javascript">
<!--
if (!isEclipse() || window.name != ECLIPSE_FRAME_NAME) {titleBar_setSubTitle("Class QuadTree"); titleBar_setSubNav(false,true,false,false,false,false,true,false,false,false,false,false,false,false);}
--></script>
<div class="MainContent">
<table cellspacing="0" cellpadding="0" class="classHeaderTable">
<tr>
<td class="classHeaderTableLabel">Package</td><td><a onclick="javascript:loadClassListFrame('class-list.html')" href="package-detail.html">org.papervision3d.core.render.data</a></td>
</tr>
<tr>
<td class="classHeaderTableLabel">Class</td><td class="classSignature">public final  class QuadTree</td>
</tr>
</table>
<p></p>
    Quadrant tree for storing drawing primitives
    <p></p>
<br>
<hr>
</div>
<a name="propertySummary"></a>
<div class="summarySection">
<div class="summaryTableTitle">Public Properties</div>
<table id="summaryTableProperty" class="summaryTable " cellpadding="3" cellspacing="0">
<tr>
<th>&nbsp;</th><th colspan="2">Property</th><th class="summaryTableOwnerCol">Defined&nbsp;by</th>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#clip">clip</a> : <a href="../../clipping/draw/Clipping.html">Clipping</a>
<div class="summaryTableDescription">
   Defines the clipping object to be used on the drawing primitives.</div>
</td><td class="summaryTableOwnerCol">QuadTree</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#maxLevel">maxLevel</a> : uint<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol">QuadTree</td>
</tr>
</table>
</div>
<a name="methodSummary"></a>
<div class="summarySection">
<div class="summaryTableTitle">Public Methods</div>
<table id="summaryTableMethod" class="summaryTable " cellpadding="3" cellspacing="0">
<tr>
<th>&nbsp;</th><th colspan="2">Method</th><th class="summaryTableOwnerCol">Defined&nbsp;by</th>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#add()">add</a>(renderItem:<a href="../command/RenderableListItem.html">RenderableListItem</a>):void</div>
<div class="summaryTableDescription">
   </div>
</td><td class="summaryTableOwnerCol">QuadTree</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#getOverlaps()">getOverlaps</a>(renderItem:<a href="../command/RenderableListItem.html">RenderableListItem</a>, ex:<a href="../../../objects/DisplayObject3D.html">DisplayObject3D</a> = null):Array</div>
<div class="summaryTableDescription">
   Returns an array containing all primiives overlapping the specifed primitive's quadrant.</div>
</td><td class="summaryTableOwnerCol">QuadTree</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#getRoot()">getRoot</a>():<a href="../data/QuadTreeNode.html">QuadTreeNode</a>
</div>
<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol">QuadTree</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#list()">list</a>():Array</div>
<div class="summaryTableDescription">
   A list of primitives that have been clipped.</div>
</td><td class="summaryTableOwnerCol">QuadTree</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#remove()">remove</a>(renderItem:<a href="../command/RenderableListItem.html">RenderableListItem</a>):void</div>
<div class="summaryTableDescription">
        removes a drawing primitive from the quadrant tree.</div>
</td><td class="summaryTableOwnerCol">QuadTree</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#render()">render</a>(renderSessionData:<a href="RenderSessionData.html">RenderSessionData</a>, graphics:Graphics):void</div>
<div class="summaryTableDescription">
        Calls the render function on all primitives in the quadrant tree
        </div>
</td><td class="summaryTableOwnerCol">QuadTree</td>
</tr>
</table>
</div>
<script type="text/javascript" language="javascript">
<!--
showHideInherited();
--></script>
<div class="MainContent">
<a name="propertyDetail"></a>
<div class="detailSectionHeader">Property detail</div>
<a name="clip"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">clip</td><td class="detailHeaderType">property</td>
</tr>
</table>
<div class="detailBody">
<code>clip:<a href="../../clipping/draw/Clipping.html">Clipping</a></code>&nbsp;&nbsp;[read-write]<p>
   Defines the clipping object to be used on the drawing primitives.
   </p><span class="label">Implementation</span>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function get clip():<a href="../../clipping/draw/Clipping.html">Clipping</a></code>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function set clip(value:<a href="../../clipping/draw/Clipping.html">Clipping</a>):void</code>
<br>
</div>
<a name="maxLevel"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">maxLevel</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>maxLevel:uint</code>&nbsp;&nbsp;[read-write]<span class="label">Implementation</span>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function get maxLevel():uint</code>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function set maxLevel(value:uint):void</code>
<br>
</div>
<a name="methodDetail"></a>
<div class="detailSectionHeader">Method detail</div>
<a name="add()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">add</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td>
</tr>
</table>
<div class="detailBody">
<code>public function add(renderItem:<a href="../command/RenderableListItem.html">RenderableListItem</a>):void</code><p>
   </p><span class="label">Parameters</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20px"></td><td><code><span class="label">renderItem</span>:<a href="../command/RenderableListItem.html">RenderableListItem</a></code></td>
</tr>
</table>
</div>
<a name="getOverlaps()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">getOverlaps</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public function getOverlaps(renderItem:<a href="../command/RenderableListItem.html">RenderableListItem</a>, ex:<a href="../../../objects/DisplayObject3D.html">DisplayObject3D</a> = null):Array</code><p>
   Returns an array containing all primiives overlapping the specifed primitive's quadrant.
   
   </p><span class="label">Parameters</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20px"></td><td><code><span class="label">renderItem</span>:<a href="../command/RenderableListItem.html">RenderableListItem</a></code> &mdash;   The drawing primitive to check.
   </td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">ex</span>:<a href="../../../objects/DisplayObject3D.html">DisplayObject3D</a></code> (default = <code>null</code>)<code></code> &mdash;  [optional] Excludes primitives that are children of the 3d object.
   </td>
</tr>
</table>
<p></p>
<span class="label">Returns</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20"></td><td><code>Array</code> &mdash;      An array of drawing primitives.
   </td>
</tr>
</table>
</div>
<a name="getRoot()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">getRoot</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public function getRoot():<a href="../data/QuadTreeNode.html">QuadTreeNode</a></code>
<p></p>
<span class="label">Returns</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20"></td><td><code><a href="../data/QuadTreeNode.html">QuadTreeNode</a></code></td>
</tr>
</table>
</div>
<a name="list()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">list</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public function list():Array</code><p>
   A list of primitives that have been clipped.
   
   </p><p></p>
<span class="label">Returns</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20"></td><td><code>Array</code> &mdash; An array containing the primitives to be rendered.
   </td>
</tr>
</table>
</div>
<a name="remove()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">remove</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public function remove(renderItem:<a href="../command/RenderableListItem.html">RenderableListItem</a>):void</code><p>
        removes a drawing primitive from the quadrant tree.
        
        </p><span class="label">Parameters</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20px"></td><td><code><span class="label">renderItem</span>:<a href="../command/RenderableListItem.html">RenderableListItem</a></code> &mdash; The drawing primitive to remove.
        </td>
</tr>
</table>
</div>
<a name="render()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">render</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public function render(renderSessionData:<a href="RenderSessionData.html">RenderSessionData</a>, graphics:Graphics):void</code><p>
        Calls the render function on all primitives in the quadrant tree
        </p><span class="label">Parameters</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20px"></td><td><code><span class="label">renderSessionData</span>:<a href="RenderSessionData.html">RenderSessionData</a></code></td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">graphics</span>:Graphics</code></td>
</tr>
</table>
</div>
<br>
<br>
<hr>
<br>
<p></p>
<center class="copyright"> 
</center>
</div>
</body>
</html>
<!-- -->
